Jmol/Interactivity
From Proteopedia
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<jmolRadioGroup> | <jmolRadioGroup> | ||
<item> | <item> | ||
- | <script>select sidechain; spacefill off; select sidechain and 35; spacefill on</script> | + | <script>select sidechain; spacefill off; select sidechain and 35; color cpk; spacefill on</script> |
<text>Residue 35</text> | <text>Residue 35</text> | ||
<checked>false</checked> | <checked>false</checked> | ||
</item> | </item> | ||
<item> | <item> | ||
- | <script>select sidechain; spacefill off; select sidechain and 52; spacefill on</script> | + | <script>select sidechain; spacefill off; select sidechain and 52; color cpk; spacefill on</script> |
<text>Residue 52</text> | <text>Residue 52</text> | ||
<checked>false</checked> | <checked>false</checked> |
Revision as of 12:42, 19 June 2020
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Advantages
The commands issued by these interactive elements are in effect immediately, i.e. without delay. You could accomplish the same effect by saving a separate 3D scene, but this will always have a loading delay. The effect is that "playing" with interactive elements is much more immediate than switching between green links.
Caveats
The commands will be issued to the Jmol window irrespective of what is shown there. If you click on a green link elsewhere and then try the buttons etc, the effect is unpredictable. You can try this here by using the interactive elements before clicking on the button that loads the lysozyme structure. If you do that, the commands associated with the interactive elements will act on the UvrB structure instead.