User:Tom Gluick/glutamine synthetase

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===Glutamine Syntheteaser===
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==Glutamine Syntheteaser==
=Introduction=
=Introduction=

Revision as of 01:18, 26 August 2008

Contents

Glutamine Syntheteaser

Introduction

The following is a series of instructions designed to help students to complete an assignment in Biol 430 (Biological Chemistry) at the University of Maryland, Baltimore County. The instructions are divided into two sections. In the first section, images are constructed using the Scene Authoring Tools. In the second section, images are constructed using the JMOL command language. Each section is divided into three parts. In the first part: the commands are listed in order and a link is provided showing the image that is formed using the commands. In the second part, the commands are listed and the final product is shown as a still image. Your job is to use the commands to provide the final image in the Sandbox. The third part is a link showing an image where you ought to be able to construct.


PDB ID 2qc8

Drag the structure with the mouse to rotate
2qc8, resolution 2.60Å ()
Ligands: , , ,
Gene: GLUL, GLNS (Homo sapiens)
Activity: Glutamate--ammonia ligase, with EC number 6.3.1.2
Related: 2ojw
Resources: FirstGlance, OCA, RCSB, PDBsum
Coordinates: save as pdb, mmCIF, xml


The first view that is shown in the JMOL window is cartoon version of the human enzyme. The video tutorial in [1] will give you the tools to get started and give you a great overview. The enzyme synthesizes glutamine from glutamate and ammonium ion via glutamyl-P intermediate. Details of the reaction can be viewed via clicking the PDBsum link shown in green under Resources. Scrolling down the PDBsum page will show the reaction catalyzed by this enzyme. Let's have some fun before we get into it. Proteopedia has it set up to visualize the ligands. Click on ADP or any other ligand in the green region will show cause the protein to become transparent revealing the buried ligand. Clicking on green link initial scene will return the image to the original scene.

Section 1: Using Scene Authoring Tools

I have found that the tools are great for making some simple images, but I have not mastered how to make what I would call a complex image. To make a complex image I will teach you how to write your own JMOL script using the Console found in JMOL.

Exercise 1: Using the Scene Authoring Tools. Below are the sequence of commands I used to construct the following scene that is accessible in this link: The image portrays the enzyme in differently than before. Here, the protein is reduced to a tracing of the protein backbone which reveals the ligands, ADP, P3S, Cl- and Mn2+

1. Open Scene authoring tools ( scroll down-this allows you to load an image from the PDB or a previously saved scene).
2. Click on the Load Molecule Tab (one of the options. This one allows you to load the PDB file).
3. Type in 2qc8(this XXXXX signifies the file containing the coordinates to describe a crystal structure of human glutamine synthetase.).
4. Click on Selections Tab (this tab will bring up a new window that will let you select all, none or parts of the structure).
5. Click on Select None ( this sets it up so you want to add to a selection) Select all, you use this to remove stuff from selection.
6. Highlight the selection in the large box called: all protein, then click on Add to Selection.(this will add the protein, and hopefully nothing else to be subject to the next set of operations).
7. Click representations tab ( you can fool around here to discover the many different ways of representing a molecule) I chose Backbone and clicked on the set representation button. The ligands will be plainly visible as spacefilling models.
8. Click on colors Tab.
9. Again we are faced with many choices and you are welcome to fool around. I chose N to C rainbow. This colors the N-terminus blue and the C-terminus red, the opposite of ROY G BIV.
10. What we have done is created a script of commands to yield the representation of the molecule seen in the JMOL window. To save the script, we click on the save scene tab.
11. Now copy the Wiki script, paste it in document, put a title in the script, and insert in the document. 12. Hide the tools and hit preview to test it out.

When scene is to your liking, scroll down and click on Save Page; if not, then hit the back button of your browser and edit.

Exercise 2: Now the following set of commands will provide an image that highlights the ligands and ions found in the crystal structure in a nearly transparent protein. In this assignment,your goal is to generate the image you shown below as still image.

1. Return to scene authoring tools.
2. Load scene-TAB and choose the Back_trace, version 1( of course you can load the molecule again using the PDB code).
3. Selections/select all/halos this means hit selection tab, select all button, and check halos.
4. Representations/cartoon/set/remove halo.
5. Colors/secondary structure/background/black since the coil regions are in white.
6. Selections/select none/ligands/add to selection/halos to show
7. Representation/spacefill/remove halos
8. Colors/CPK
9. Selections/select none/Mn in last box/add to selecton.
10. Colors/ochre the CPK color of Mn is difficult to discern
11. Selections/select none/all protein/add to selection.
12. Colors/90% transparency.
13. JMOL/zoom 800%.
14. Save scene/copy wiki text/paste it in/name it/ preview it/save it.

Practice Applet

Drag the structure with the mouse to rotate

Insert WIKI Script here:


The image ought to look close to this--you can see the ADP, P3S, the chloride in green, and Mn in ochre.
Image:Transpareny zoom 800.jpg
Exercise 4: Using the fields in Selection menu to pick individual amino acid residues and ligands. In this exercise, you are to experiment with using the fields in the selection menu to pinpoint individual amino acid residues and ligands. In this exercise, you will construct an image that shows all residues that are within 8 angstroms from the active site in subunit J. The amino acid residues are wireframe 100, and the ADP and P3S are spacefull. I used the following commands. I will provide a few commands for you to try and insert the WIki script if you so desired:

1. Load 2qc8
2. Selection/Select none/limit to Chain, J/limit to residue number 501,601/add/select within distance 8/go/halo. (This command selects for residue number 501, which is ADP and 601 which is P3S in subunit J
3. Invert(This selects for everything else, which we will delete using the next set of commands).
4. Representation/Hide/-Halo(Now, you should see the ADP, P3S and the amino acid residues as ribbons within 8 angstroms).
5. Selection/Invert/Center/Zoom(hold down Shift key and Drag across image)(selects for image that is shown and makes it bigger).
6. Representation/StickWireframe 100/set(these convert all to wireframe representation).
7. Selection/select none/J, 501,601/add(these select ADP and P3S only) .
8. Representation/Spacefill(the ligands are now spacefill representaton surrounded by wireframe)
Insert WIKI script here: to see this image in the applet above.

Exercise 5: Make an image in the applet shown to the right based on the written description. Show a single subunit without ligands or solvent in the Applet shown to the left. Represent the single subunit as spacefill model. The answer will be posted on-line in Blackboard.

Practice Applet for Exercises 4 and 5

Drag the structure with the mouse to rotate
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Section 2. Using JMOL Commands in the Console

To make the scene that I show in the next link, I used the following commands in the JMOL console. The Console is accessed through the JMOL at the bottom of the figure in Show XXXX. Click on JMOL to access the pulldown menu and drag cursor to Console. The console is a place where explicit commands using the JMOL language can be used. The language takes some time to learn but it offers a lot of control. The scene authoring tools that proteopedia uses are useful for less complicated edits or when the PDB file is annotated very well with many details, like the one shown in the example movies.

To imitate what was done in this link, the following commands in the console is used use
load /cgi-bin/getpdbz?2qc8 (load molecule in scene authoring tools)
script /wiki/scripts/initialview02.spt (this is the script that provides the initial view)
spin off (spin is set to off by default)
select protein (command typed in to select all residues called protein by the PDB file)
color green ( colors the selected protein green)
color green translucent (200) (this sets the translucency to 200)
restrict protein, ADP ( restrict only selects and views those selected, not syntax, all none selected residues are not shown)
zoom 150 (this zooms the image by 150%)
spin (sets the image spinning)
Next, I went back to scene authoring tools, and clicked on labels. I filled in the caption to label the figure with ADP. Remember to click set label!

Now, you give this script a whirl. In this case, the protein is red( bad color as you will see), its translucency is set to 200. Restrict to protein and P3S, and zoom 200; setting the spin is optional. The scene as a still ought to look something like this image: Image:Translucent red P3S.jpg

 However, to only show two subunit of the ten, we do type this command  restrict :A, :E.  This command hides the remaining 8 chains and only shows the two contiguous chains A and E.  At the interface of A and E, the catalytic site resides.

Proteopedia Page Contributors and Editors (what is this?)

Tom Gluick

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